Tasked with a cloth material prop that's going to be viewed 3 inches away in VR. Had to work smart. It's not a hero prop but it is going to be viewed at a short distance. Didn't want to take too much time into it and simulate folds. So creatively, I worked with what is available and customized it. Combined fiber patterns from default Substance fabric materials and some of their creases too. The rest I had to do myself like the stitching and smaller folds(using the crease texture as height).